Friday, October 5, 2012

LGBT and Gaming


After reading Kenji Yoshino piece called Covering: the Hidden Assault on Our Civil Rights, watching the video on sexual diversity on PennyArcade.com, and pondering the questions set forth by these pieces I am at a loss to find a game that truly speaks to issues that arise in the LGBT community. In order to complete this post I had to actually search for games I may have heard of that MIGHT have some reference to the LGBT community but unfortunately after researching I came to the conclusion that there is a surprising lack of LGBT representation in games. One argument I read was that games are for fun not to expound on critical world issues or personal issues facing a certain demographic of the world. This is the laziest response I found and I was personally offended that someone would play down how important games can be to facilitating conversations, actions, and responses to LGBT issues that could be highlighted within the confines of game.

I thought long and hard as to why this segment of society has been left with no true representation not only in gaming but in many other aspects of society. Yoshino’s piece helped to bring into focus a crucial element that is a huge stumbling block for the LGBT, the act of “covering.” “Covering,” according to Yoshino “. . . is to tone down a disfavored identity to fit into the mainstream,” and it clear that “covering” has been a large part of the life of someone living within any part of society but especially in the LGBT community. It is this act of hiding a part of oneself, projecting instead an idealized identity based on societal constraints that protects game creators from being highly criticized for ignoring issues in the LGBT simply because it doesn’t fit into the mainstream idea of what a game character is. And even if a game does place a focus on a LGBT character it is mostly for a romancing option like in the Elder Scrolls: Oblivion game in which the RPG can enter into a same sex marriage or like in Dragon Age or Fable series which allow sexual relationships between like gendered characters. None of these romancing options actually progress the game character or provide an alternate storyline incorporating LGBT issues, themes, etc into the game.

PennyArcade.com does explore an LGBT game in the webisode called Extra Credit: Sexual Diversity in Games. This game I never heard of and since it is so highly LGBT centric I doubt I will ever come into contact with it in the mainstream gaming market. The game explored is Persona 4, in which the main character, Kanji, is a young male gay teenager who explores his place in society as such a person. The game explores societal constructs and also delves into actual issues that arise within the LGBT community. Unfortunately, this game went through a process of “covering” when distributed in the United States, as the creators felt that the outright LGBT context might alienate a large sections of society that play video games. Yet again society manages to suffocate anything considered outside the mainstream.

I would like to add a link here to a website article I found that brought up a lot of interesting points in regards to LGBT issues and gaming.

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